Symbols and improved abilities
The symbol next to each combat value says what kind of figure this is. Improved abilities let it ignore parts of the map.
Symbol types in the maker
| Combat value | Types |
|---|---|
| Speed | Standard, Flight, Swim |
| Attack | Standard, Duo, Sharpshooter, Autonomous |
| Defense | Standard, Indomitable, Vehicle |
| Damage | Standard, Tiny, Giant, Colossal |
Pick "Standard" for an ordinary figure. The card prints the type next to our own glyph for that value; it does not reproduce the published symbols.
Improved movement
Each one lets the figure ignore one thing while moving: Elevated, Hindering, Blocking, Outdoor Blocking, Destroy Blocking, Characters, Move Through.
Improved targeting
Each one lets the figure ignore one thing when drawing a line of fire: Elevated, Hindering, Blocking, Destroy Blocking, Characters, Adjacent.
Rarity tabs
- Common
- Uncommon
- Rare
- Super rare
- Chase / limited
- Ultra chase